Rocktools is a collection of Unix tools for the creation and manipulation of open or closed triangular meshes in 3D space. It is especially adept at detailing triangular meshes according to three-dimensional random walks. It is written in ANSI C and only requires libpng and the standard C libraries to compile.
I must thank Steven Pigeon for his program POVRockGen 1.0 [link broken], which gave me the idea for creating rocktools. Please see it if you are a POV user.
The current version of Rocktools is 0.9. You can download it here: rocktools_0.9.tar.gz. On a Unix system, just run the following commands:
tar -xzf rocktools_0.9.tar.gz;
cd rocktools_0.9;
make
An older version exists for DOS: download dos-exe-0.3a.zip, which includes precompiled DOS executables of the version 0.3a programs, courtesy of Anthony D'Agostino.
Rocktools includes the following programs
An 8-level detailing of an icosahedron illustrating the
distance-dependent detaling option; the command was
rockdetail icosahedron0.obj -d 8 -dt .1 1 0 0 -oobj > partial8a.obj
A 7-level detailing of a hexagon using the
edge-clamping feature; the command was rockdetail hex0.obj -seed 12
-ce -d 7 -n 0.2 -b 0 -oobj > hex7b.obj
Here's a view of the results of the rockerode tool. The erosion algorithm still needs work.
This image is a preview of the threshholding feature in rockdetail. It shows selective triangle splitting based on distance from an arbitrary viewpoint.
Future versions of Rocktools may include the following:
Please e-mail me if you'd like to see some particular feature in Rocktools, or if you use it to make something creative.
Rocktools has been used in the following research:
C.L. Lin and J.D. Miller, 3D characterization and analysis of particle shape using X-ray microtomography (XMT), Powder Technology 154 (1) 61-69, (2005) [link]